Two Worlds II

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Re: Two Worlds II

Post  capnwpac on Thu Dec 16, 2010 1:11 am

Game is just what I was looking for.

Not at all instantly rewarding like most modern RPGs are and it has many complex systems with very little explanation.
There is more ..... Not so much customisation, but more so individualisation. ANY item in the game can be used for one thing or another.

I like the backpack system in this game. Rather than items having a weight they are just.... A single item. You can carry X amount of items based on your endurance. Weapons/shields/gear of the same type does not stack, so you can not carry 5 short swords as 1 item. If you get too many swords, break them down into the raw materials and you are instantly relieved of the space it was taking up. (steel, wood and other components stack as one item in the backpack.)
Think diablo style backpack, but not a game of tetris.

ATM I have been getting annoyed with the lack of explanation for everything because it leaves me without a clue of where to go and what to do. I am getting better at understanding it though.

Gunn said it, this game is definitely the sort of game that will grow on you, but when starting out, there is heaps to learn. I'm ready to learn.

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Re: Two Worlds II

Post  sparton on Thu Dec 16, 2010 3:04 am

YAY capn!!! I want this game now.. Massive time waster until uni starts.
I'm gonna order my copy after I get back from Bali

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Re: Two Worlds II

Post  capnwpac on Thu Dec 16, 2010 5:18 am

Yeah I hate that it isn't out yet though, it makes it hard as to get help.

Gunn if you find the sorcery artisan book, tell me where to find it. Very important that I find it.

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Re: Two Worlds II

Post  wottagunn on Fri Dec 17, 2010 3:19 pm

Tom, I just finished the arena challenges. They were of moderate difficult, except for the cyclops which was very hard.

The arena is in the old brotherhood building just outside of Hatmandor, on the bottom floor.

I - Gladiator
II - Archers
III - The Dwarf
IV - Cheetah Trainer
V - The Deadly Three
VI - Necromancer
VII - Mammoth Spider
VIII - Werebeast
IX - Champion Mage
X - Cyclops

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Re: Two Worlds II

Post  capnwpac on Mon Dec 20, 2010 2:57 am

Yeah I've already done the arena challenges, I found them ridiculously easy, even the cyclops. I used that spell I told you about + another one that does an additional 600-1000 per second so about 3000 damage tics over every second. As long as I don't get hit I kill everything for now really easily. Problem is that the spell is pretty well maxed out, so it won't improve much as I level up. So I'll be pretty well limited to the same amount of damage for a long time.

We HAVE to play online tonight, it looks like it could be awesome.

I might go for a strength based character this time round.

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Re: Two Worlds II

Post  sparton on Mon Dec 20, 2010 3:01 am

You already got a copy cap?? FUUUUCKK..
I'm gonna have to buy my copy off ebay after christmas

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Re: Two Worlds II

Post  capnwpac on Mon Dec 20, 2010 5:05 am

You didn't see my little review?

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Re: Two Worlds II

Post  sparton on Mon Dec 20, 2010 6:30 am

capnwpac wrote:You didn't see my little review?
I did but another of your posts said that you weren't happy cos It wasn't out yet. Confused me a bit. lol

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